Though it’s seven years outdated now, Grand Theft Auto On-line stays a well-liked pastime for players, amongst them many automotive followers. And now, one persistent concern that has been damaging the expertise might have been solved.
A hacker below the identify T0st has discovered a technique to merely repair lengthy load instances which have lengthy been related with the game’s PC version. The lengthy load instances are notably puzzling since they appear to have an effect on even fashionable, high-powered PCs.
An nameless ballot on Reddit discovered that roughly half of gamers report load instances of three to 6 minutes. Worse nonetheless, nearly a 3rd of gamers report ready even longer than that earlier than having the ability to play GTA Online.
T0st outlines the path of crumbs they adopted to resolve this downside in a blog post that we got here throughout due to Ars Technica. Step one was to open a really useful Home windows software: the Activity Supervisor. They found that GTA Online was consuming their CPU’s sources however not their graphics card, disk, or reminiscence.
Additionally Learn: New GTA 5 Mod Lets You Play The Entire Game In Full VR
T0st inferred from this that there was a bug someplace within the sport’s code, somewhat than the sport merely being so taxing that the load instances had been mandatory. After utilizing some instruments that, frankly, go effectively past my understanding of computer systems (however which T0st goes into element about in the post), they discovered that knowledge for the sport’s catalog of products accessible for buy with in-game foreign money was one of many large points inflicting the lengthy load instances.
However don’t go blaming Rockstar just yet, as a result of there was solely 10 MB of data related to this concern. That ought to be comparatively straightforward to deal with for a pc. The actual concern was that the system studying this info was checking (after which rechecking) it in a needlessly thorough approach.
By circumventing the checks, T0st’s load instances went from six minutes to lower than two. The hacker has launched the supply code, which ought to enable others to repair their load instances. T0st has additionally inspired sport developer Rockstar to make use of this info to seek out an official repair. We’ve got reached out to Rockstar Video games for remark however haven’t heard again from them on the time of publishing this text.
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